다음 ICE1.2?로 이동하여 먼저 GTA4 루트 디렉터리에 있는 D3D9.dll 파일을 D3D9_1.dll로 변경합니다. 그런 다음 ICE1.2의 모든 파일을 GTA4 루트 디렉터리에 압축을 풀고 GTA4 루트 디렉터리로 이동하여 iceconfig.ini 파일을 찾아 메모장으로 열고 그 안의 모든 항목을 삭제한 후 다음 문자를 복사하고 저장합니다. 그것.
좋습니다!
//iCEnhancer용 ENBSeries 기반 구성 파일입니다.
//ENB와 동일한 작업을 수행합니다.
//너무 많이 사용하지 마세요. 모든 것이 손상될 수 있습니다
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d9_1.dll
[GLOBAL]
AdditionalConfigFile=nothing
UseEffect=true
CyclicConfigReading=false
ForceNVidiaCard=true
ForceNVidiaCaps=false
[엔진]
ForceDisplaySize=false
ForceAntialiasing=false
ForceDisplayRefreshRate=false
ForceAnisotropicFiltering=false
MaxAnisotropy=16
AntialiasingQuality=2
DisplayRefreshRateHz=60
DisplayWidth=1280
DisplayHeight=720
ReflectionsForceHighPrecision=true
ReflectionsExtremePrecision=true
AntialiasingUpScale=0.87
[EFFECT]
EnableBloom=true
EnableAmbientOcclusion=true
EnableSkyLighting=true
UseOriginalPostProcessing=false
[INPUT]
KeyUseEffect=123
KeyCombination=16
KeyScreenshot=44
KeyAmbientOcclusion=121
KeyShowFPS=106
[BLOOD]
ReflectionAmount=0.8
SpecularPower=1.0
[TREE]
LeavesReflectionAmount=0.015
LeavesSpecularPower=1
LeavesAmbientAmount=1
LeavesColorMultiplier=1.0
LeavesColorPow=2
LeavesColorFilterR=1.0
LeavesColorFilterG=2.5
LeavesColorFilterB=1.0
[BUILDING]
WindowLightIntensity=1
[LIGHT1] //사이렌 및 일부 내부
LightInte
nsity=1.0
LightAOAmount=1.4
LightILAmount=1.0
EdgeLighteningAmount=0.0
ColorPow=1.5
LightCurve=1.0
[LIGHT2] //가로등
LightIntensity=0.8
LightAOAmount=1.0
LightILAmount=1.0
EdgeLighteningAmount=0.35
ColorPow=2.5
LightCurve=1.0
ColorFilterR=1.0
ColorFilterG=1.0
ColorFilterB=1.0
[LIGHT3] //자동차 전방 조명
LightIntensity=0.3
LightAOAmount=2.0
LightILAmount =2
EdgeLighteningAmount=0.0
ColorPow=0.2
LightCurve=0.7
[LIGHT4] //보조
LightIntensity=0.02
LightAOAmount=2.0
LightILAmount=4.0
EdgeLighteningAmount=0.0
ColorPow=0.5
LightCurve=1.0
[LIGHT5] //주변 구체
LightIntensity=1.0
LightAOAmount=0.0
LightILAmount=1.5
EdgeLighteningAmount=0.0
ColorPow=0.8
LightCurve=1.0
[LIGHT6] //전방향 조명을 위한 주변 구체
LightIntensity=1.0
LightAOAmount=0.0
LightILAmount=1.5
EdgeLighteningAmount=0.0
ColorPow=1.0
LightCurve=1.0
[CARHEADLIGHT]
EmissiveMuliplier=1.0
LightIntensity=1.0
[LIGHTSPRITE]
UseExternalTexture=true
강도=2.5
IntensityInReflection=6.0
UseRays=true
RaysNumber=1
RaysIntensity=0.7
RaysRateOfChange=10.0
RaysLength=1.0
[CARWINDOWGLASS]
ReflectionAmount=1.25
SpecularPower=100
SpecularAmount=10
OpacityMultiplier=
1
[CHROME]
ReflectionFront=0.8
ReflectionSide=1.0
SpecularPower=10.5
SideFade= 1.0
MetallicAmount=0.05
[WHEELS]
ReflectionFront=4
ReflectionSide=1
SpecularPower= 0.06
SideFade=0.125
MetallicAmount=0.2
[REFLECTION1]
ReflectionFront=1.0
ReflectionSide= 1.1
SpecularPower=100.0
SideFade=0.5
MetallicAmount=0.05
[REFLECTION2]
ReflectionFront= 1.0
ReflectionSide=1.0
SpecularPower=1.0
SideFade=0.5
[REFLECTION3]
ReflectionFront= 0.6
ReflectionSide=1.0
SpecularPower=10.0
SideFade=0.3
[BLOOM]
BloomQuality= 0
BlueShiftAmount=0.6
Radius1=10
Radius2=50
대비=999.0
[SSAO_SSIL ]
ApplyAntialiasing=false
SamplingQuality=1
SamplingRange=1.0
SizeScale=0.45
SourceTexturesScale= 0.45
FilterQuality=0
AOAmount=1.2
ILAmount=1
EdgeLighteningAmount=0.2
[SHADOW ]
FilterQuality=2
CharacterShadowMultiplier=1.0
CarShadowMultiplier=1.5
[적응]
ForceMinMaxValues= true
AdaptationTime=0.1
AdaptationMin=0.4
AdaptationMax=1.0
AdaptationMinMultiplier=1.0
AdaptationMaxMultiplier= 1.0
[환경]
DirectLightingIntensity=1.8
NightLightingIntensity=1.3
DirectLightingCurve=0.9
ReflectionAmountMultiplier= 1.0
SpecularAmountMultiplier=1.2
SpecularPowerMulti
plier=1.1
ColorPow=2.5
AmbientSunMultiplier=1.0
AmbientSkyMultiplier=1.0
AmbientSunSaturation=0.7
AmbientSkySaturation=0.7
[SKYLIGHTING]
FilterQuality=0
AmbientSunMix=4.0
AmbientSkyMix=4.0
AmbientContrast=99.0
AmbientMinLevel=0.6
[SKY]
AzimuthHeight=1.9
AzimuthMultiplier=0
AzimuthSunAffectPower=1.6
AzimuthSunAffectAmount=0.7
TopColorMultiplier=0.6
ColorSaturation=1
ColorPower=1.5
SunIntensity=1
SunMaxBrightness=100.0
SunColorFilterR=1.0
SunColorFilterG=0.9
SunColorFilterB=0.75
SunColorFilterCurve=5.0
SunCoronaCurve=2
SunCoronaIntensity=2
SunDesaturation=0.0
OverallPower=1.0
전체 강도=0.65
BrightnessUpperLimitMultiplier=4
CloudsUseCustomTexture=true
CloudsCurve=2.0
CloudsIntensity=1.0
CloudsDesaturation=10.5
CloudsEdgeClamp=1.2
CloudsEdgeIntensity=2.5
CloudsEdgeRange=1.5
StarsUseCustomTexture=true
StarsAmount=0.3
StarsIntensity=1.5
StarsBrightness=1.0
MoonIntensity=100.0
MoonGamma=1.5
MoonSize=0.03
MoonLightingCurve=0.9
NightCloudsEdgeClamp=3.5
NightCloudsEdgeIntensity=5.0
NightCloudsEdgeRange=10.0
활성화=true
[PARTICLE]
SoftParticlesEnable=true
SoftParticlesEdgeRange=4.0
[DETAIL]
DetailMapEnable=true
[색상 교정]
UsePaletteT
exture=false
제 스크린샷, 나쁘지 않죠? 손으로 수정했는데 복사를 거부합니다! ! ! !